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Old 10-05-2009, 04:19 PM   #2
sorayathomas
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Join Date: Oct 2009
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At a glance, looks like it should work to me. I'm fairly newb myself, so just a couple of ideas:

- you can pass different flags into the constructor for bitmap field and horizontal field manager, maybe experiment with those?

- extend your own bitmapfield class and override paint - you can use graphics.drawBitmap, this seems to be what I've done in cases where I use images (for some reason).
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